2011年1月27日星期四

A cup of coffee cools near a window in the winter

“Autumn leaves fall. A cup of coffee cools near a window in the winter. And Ian Bogost has done something risky. He's made four minuscule games for a dead gaming machine. And he's called these video games “poems.”In a world of multi-gigabyte iPhones and video games so technologically advanced they can be confused with blockbuster movies, science fiction or real life, Ian Bogost has created a wisp of counterbalance. The video replica Tissot T22158941 Men's Watch game developer and Georgia Tech professor has made A Slow Year, a quartet of games sold as poetry, each game based on one of the fours seasons, each one a tiny kilobyte in size and designed for the old Atari 2600, a video game console that was nearing its twilight a quarter of a century ago.

A Road Video Game Designers Seldom Take”This is maybe the riskiest game that I've done,” Bogost said in a telephone interview with Kotaku. It's riskier than the games he says he got death threats for, riskier than the ones that produced hate mail, riskier than his satirical games about boredom at Kinko's or airport security or Cow Clicker, his replica Tissot T008.417.44.261.00 3 Men's Watches Facebook game that mockingly out-simplifies the but ubiquitous FarmVille.These games were made with the understanding that poetry can resist being obvious, that it can be expressive within tight constraints.A Slow Year is risky because it is many things that most new video games aren't.

It's not just a compilation of four games that are each about six million times smaller than 2010's hit western Red Dead Redemption or the juggernaut Call of Duty: Black Ops. It's that they are slow, gentle, practically inscrutable games.They are the the replica Tissot T008.410.44.061.00 3 Watches first video game poetry Ian Bogost, self-confessed occasional writer of bad poetry, has ever programmed — possibly the first intentional video game poetry anyone has ever made, at least for an Atari 2600.A Slow Year from Ian Bogost on Vimeo.The games are , introduced to us who have no standards with which to judge the quality of video game poems.

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